Lower Rate: If rates have become inflated and/or there are certain actions that a player anticipates taking, lowering the rates will make these actions more cost effective.
Raise Rates: Rates are raised when a player feels they have a good hand and increases the cost for other players to take certain actions.
Buy, Sell: See a card and then hide it.
Sell, Exchange, Buy, Raise Sell: Move a card to your facing floor and then protect the card you just bought.
Sell, Raise Buy: Turn an opponent’s card that you believe to be of value on the facing floor face down and force them to confirm its value by purchasing the card back at an inflated rate.
Lower Sell, Buy: If anticipating the card you just bought may be undesirable you may sell the card you just purchased at a lowered rate.
Lower Sell, Buy, Sell, and Exchange: If anticipating the card you just bought may be undesirable you may sell the card you just purchased at a lowered rate and exchange it away.
Buy, Raise Sell: Turn a card face up and protect it.
Sell, Exchange: Hide a player’s card and/or clear a space on the facing floor.
Raising the Buy: This checks to see who has a good hand and who wishes to fold, with the understanding that players are still building their hands.
Raising the Sell: This acts as protection for one’s purchased cards and a block against those who are trying to build up a floor.
Raising the Exchange: This protects against cards being moved across the board, especially in the case that an opponent’s card was just moved out of their floor.
Tilting Cards on Floor: Subtle reminders of what cards you were working with.
2 turn tactics
Exchange across and then down, and buy: Hide a card in the Free Exchange for later use and check the card moved from the free exchange.